The Crew
Crew Moniker:

The crew call themselves "Shelby Credence," a general purpose crew willing to operate throughout Shelby. One of the goals is to establish a reputation strong enough with all outfits in the zone that'll earn them jobs from all sides. The only caveat to that goal being: they won't work against their own allies.

Crew Members
Mal2345

Gangster NetNinja // They/Them // Lives in the back room of a speakeasy owned by the Forty Elephants.

ZeroCool

Courier NetNinja // They/Them // Splits rent on an old vehicle repair shop, converted into living compartments.

Crew Resources
Luck: llllllll

Your crew has a pool of shared Luck. At any point, any member of the crew can spend 1 Luck to add +1d8 to any STK Check.

Known Associates
Zuri Okayo

One of the Underbosses of the Crows, a gang allied with the Forty Elephants. While dining at the Bridge, Zuri asked the crew to merc Terrance. Mal noticed, during their conversation, that Zuri apparently has an emotional connection to Terrance. Nonetheless, she wants him disappeared, and erased from the ANet entirely.

Gigs
Merc Terrance

The crew have been asked to make Terrance no longer exist. No ANet history, no physical history, no physical presence.

Problems

Ongoing issues the crew has to deal with will be tracked here.