ZeroCool
Tough d4
Quick d8
Cool d10
Techie d12
Clever d6
Swap Two Styles: 2,000 XP
Awareness d4
Combat d4
Education d6
Fitness d4
Hardware d4
Medicine d4
Social d6
Software d6
Subtlety d8
Vehicles d4
Increase One Training: 1,000 XP
Corporations d6
Deception d6
Persuasion d6
Ripping d6
Thievery d6
-{All Others}- d4
Increase One Knowledge: 500 XP
Unspent XP: 150
Spent XP: 0
Identity: llllllllll
Apathy: l
Empathy: llllllllllll
Dissonance: llll
Clarity: llllllllllllll
Resolve: llllllllll
Increase Resolve: 1,000 XP
Origin
Hatchtown

You grew up in a cluster of shuttles, star busses, train cars, transport ships, cars, and other vehicles all docked together outside the edge of Starbase 65.

Path
Courier

You carry secret things from one person to another; messages, data packets, secret correspondence, stolen corporate data, anything for which someone doesn't want a trace-log.

Unknown Messenger: Each time you deliver secret data, unnoticed and unseen, whether in Montage or narrative, your group regains 1 Luck. If you get caught, no Luck is gained.

Datapaid: Whenever you make a delivery, you get paid scratch equal to the data's rarity x your Avg Persuasion. On occasion, some clients may instead pay you in temporary Assets, depending on circumstances.

Hussle
NetNinja

You're good at hacking (finding ways around firewalls and other security) and ripping (tearing code apart directly in VR).

See The Code: When you spend Luck on Software checks, each point grants you a bonus d12, rather than the standard d8.

 Also, while ripping a NetStructure, you can automatically unlock nodes by spending 1 Luck per node (or, you may choose to do this after already failing a check, which costs 2 Luck).

Traits
Buy One Advantage Rank: 250 XP // Banked: 0
Bad Driver (Struggle 5)

You have three permanent negative states (Bad Driver, Terrible Driver, Disastrous Driver), which only apply while driving.

Can't Swim (Struggle 1)

You can only succeed on STK checks made to swim if your Style die rolls Cool Shit.

Custom Rig (Advantage 5)

Whether custom bought or custom built, you've got some personalized cyberware support. Gain a number of cyberware ranks equal to half the max value of your Cyberware Knowledge. If your Cyberware Knowledge increases, so do your total cyberware ranks from this Trait.

People (Advantage 2)

You have a staff of 2 people that tends to your daily needs; cooking, cleaning, financial activity, anything you prefer. They can be humans, replicants, androids, or a mix. The total number of people on your staff is equal to your $Index + your ranks in this Trait (minimum of 1 person).

Weak (Struggle 2)

Maybe you never exercise, or you suffered sickness, or you just simply never had much strength. Subtract your ranks in this Trait as a penalty on any STK check to which physical strength is applicable.

Heritage Irish
Age
Languages
Gender Nonbinary
Orientation
Pronouns They/Them
Appearance

Important People
[Name] [TBD]

A local doxy who works the deck plates, one of the first people you met when you came up from your hometown. You see her from time to time, and on occasion she also hires you for information about potential wealthy clients coming through Shelby.

Important Places
Blue Sugar

Speakeasy on the Street Levels run by a gang called the Forty Elephants. It's a small place, with more of a community atmosphere than most speakeasies around the zone. Somewhere everybody knows your name, just like home.

Meditation VR

You've got a custom built VR program that's literally just empty space. In it you can just float in peace; no crowds, no noise, no problems, just calm.

Enemies
Lukas Schmidt

You genuinely don't know who Lukas is, but he's shown up multiple times now when you were just trying to run data for clients. It seems like pure coincidence; you pass through where he works, near his home, etc. What matters to Lukas is you've brought trouble to him on every occasion.

!nherent

Rival NetNinja you've only met on message boards and VR spaces. He doesn't like the way you handle your code, nor the way you talk; he says you're arrogant and has declared multiple times that you need to be "dealt with."

Origin Events
Murdered Mother

Hatchtowns are not the safest place by any means, and you've seen it firsthand. You were only eight when you and your mom got mugged while passing through a small shuttle on your way to market; the mugger was mad your mom didn't have enough scratch, so he stabbed her in the throat.

Fuck That Place

Sick of the cramped spaces, skin-tight crowds, and everyone's desperate violence, you got out of your home town at the first opportunity and never looked back. You haven't seen it since, nor any other hatchtown.

Path Event
Overloaded

One of your clients, desperate to move a tremendous amount of data but looking to move it cheap, hired you to carry an entire server's worth of proprietary experimental software. It exceeded your NSD capacity by a lot and started bleeding into your actual brain. You only barely made the delivery, and it's blind luck you're even still capable of thought.

Hussle Event
Renter's Vengeance

You actually met [Name] while you were wandering around through some random servers. It's fairly standard for landlords to fuck over their tenants, but when you noticed one of them had left himself vulerable, you teamed up with one of his renters: [Name]. After getting her some justice, the two of you became the friends you are today.

Personality
Fear

Dying with nothing. When your mom died, you watched her bleed out on the dirty floor of a short range shuttle with nothing in her pockets, nothing to leave you. You've had nothing; never again.

Need

Comfort! You need good bedsheets, room service, a high-quality wine and food printed on the highest quality machines. Being miserable is the shits, you need to be comfortable.

Want

Who's the greatest NetNinja in the galaxy? The one nobody's ever heard of. Wouldn't it be amazing to pull off the heist of the century and leave absolutely no clue to be followed? The stuff of dreams.

Cyberware llllll
Cyber-Arms
Raptor Blade

(CR 1 // Moderate, Module // Combat)

Mid-length, curved, double-edged blade extends from your left forearm; your forearm opens up entirely and the blade extends on a sturdy support frame. The blade can cut through anything made of steel or flimsier material. You can keep it extended for prolonged use, but activating it takes too much mechanical function to retract it quickly. The blade has a +8 combat bonus.

Self-Preservation Algorithms

(CR 2 // Minor, Enhancement // —)

Your left hand is fitted with monitoring software that reacts when you're in danger. Normally it doesn't do anything, but when you're in a dangerous situation your hand can react to protect you. It can only do things that a hand would be able to do by itself; catch a ledge if you fall, slap away an incoming knife, etc. It doesn't control your entire arm however, and if your hand isn't in a position to help, it can't do anything. This effect happens whether you're aware of the danger or not, or even if you're unconscious.

Neuralware
Internal Computing System (ICS) Complexity 0; Passive

Software carried in blood-borne nanites; manages cyberware and software resources, provides common app services, utilizes INLaT to autotranslate all languages into one you know.

BTP 2.4 EHz // NRAM 3 EB // NSD 250 EB

NeuroActions 2 // Firewall 14

NeuroChain Complexity 0; Passive

Allows you to give, receive, and retain any UCT. Connects wirelessly to the ANet, can communicate with all computesr and NeuroChain implants anywhere in the same atmosphere.

$Index Value 10
Scratch $c90,000
Assets $Index 1
Liabilities
Followers 8k
Home
Speakeasy Backroom (Deck Plates // $c28,000/orbit)

You split an old car repair shop with 5 other people. The place has been sectioned off into private-ish living quarters. There's a bathroom you all share, but no shower in it; no kitchen or laundry facilities, but it's comfortable enough, and mostly safe.

Gear
Clothes Vibes

[Types of clothes they usually wear.]