| General Food or Drink Scratch // |
|---|
| Protein Bar (1 meal) $c120 // 1 Don't ask what the protein is. Tastes awful, slimy but with a weird grainy crunch to it; it's got most of the nutrients and vitamins you need. It'll keep you alive. |
| Cheap Groceries (1 person, 1 month) $c11k // 5 Mostly tasty, pretty grainy, and generall made with affordable materials on rundown printers. |
| Mid-Tier Groceries (1 person, 1 month) $c39k // 5 Tasty and nutritious, if a bit grainy. Printed with decent materials on moderately used printers. |
| Expensive Groceries (1 person, 1 month) $c138k // 6 Delicious, contains all the necessary nutrients. Printed with high quality materials on high-end machines. |
| Exclusive Groceries (1 person, 1 month) $c4.5m // 7 Real vegetables grown in actual soil, real meat from replicant animals, and anything else. |
| Cheap Hooch (bottle) $c1.2k // 4 Brewed from stuff, kept in whatever container is available, and printed on the cheapest printers from the cheapest materials. Good for killing brain cells, so it's fairly popular. |
| Drinking Booze (bottle) $c5.3k // 4 Fairly brewed, made from average stuff printed from average materials. It'll do the job, clear the mind a little, but having a night out won't cost your whole rent |
| Good Liquor (bottle) $c15k // 5 Brewed with intention, aged in quality containers, made from quality goods printed from quality materials. Quality drink, with a quality price, in more ways than one. |
| High-Label Alcohol (bottle) $c1.6m // 7 Brewed by experts in the most sanitary conditions, made from real goods grown from actual soil. It'll cost you more than an arm, but you'll be glad you did. |
| Food & Drink by Service Scratch // |
|---|
| Fast Food (1 meal) $c5k // 4 Not very nutritious, but it's cheap and it'll fill your stomach. Usually made with cheap materials on cheap printers; typically pretty grainy, with little flavor but massive amounts of salt or sugar (or both). |
| Low-End Restaurant (1 meal) $c8.6k // 4 Fairly nutritious, usually has all the right vitamins and whatnot. Mostly tasty, pretty grainy, but usually made with affordable materials on so-so printers. |
| Mid-Tier Restaurant (1 meal) $c100k // 6 Nutritious and delicious, perhaps a little bit of grainy texture but it's not too bad. Made with fairly decent materials on printers that have seen some use but still do the job. |
| High-End Restaurant (1 meal) $c159k // 6 Delicious food with all the proper nutrients. Printed with the highest quality materials on the most up-to-date printers, lovingly prepared and presented by android or human help. |
| Exclusive Restaurant (1 meal) $c3.6m // 7 Sumptuously hand-prepared food made from real grown flora and fauna, cooked by highly skilled android or human help. Nutritious, delicious, and beautiful, presented in artistically decorative ways. |
| Cheap Hooch (glass) $c110 // 3 Glass of the cheap stuff. Good for killing brain cells, so it's fairly popular. |
| Drinking Booze (glass) $c640 // 3 Glass of drink, it'll do the job but having a night out won't cost your whole rent. |
| Good Liquor (glass) $c3,500 // 5 Glass of the good stuff. Worth it. |
| Skillware Scratch // |
|---|
| Knowledge Skillware (bespoke) $c9,000 // 2 Applies a d12 rating to any one (1) Knowledge that's not otherwise listed. |
| Knowledge Skillware (elite) $c6,500 // 2 Applies a d10 rating to any one (1) Knowledge that's not otherwise listed. |
| Knowledge Skillware (general) $c5,300 // 2 Applies a d8 rating to any one (1) Knowledge that's not otherwise listed. |
| Training Skillware (bespoke) $c13,900 // 2 Applies a d12 rating to any one (1) Training that's not otherwise listed. |
| Training Skillware (elite) $c10,200 // 2 Applies a d10 rating to any one (1) Training that's not otherwise listed. |
| Training Skillware (general) $c7,800 // 2 Applies a d8 rating to any one (1) Training that's not otherwise listed. |
| Tech Gear Scratch // |
|---|
| Cybercomponents (superficial) $c7k // 4 Bioreactive plates, integrative armored nanites, synthflesh, and other parts used for repairing minor damage. |
| Cybercomponents (internal) $c30k // 5 Wiring, hydraulic fluid, synthblood, and a few bits from a superifcial cybercomponents kit, used for repairing moderate damage. |
| Cybercomponents (structural) $c118k // 6 Nanite auto-scaffolding, bioreactive gel, universal component connectors, and a few bits from internal and superficial cybercomponent kits, used for repairing heavy damage. |
| Cybercomponents (critical) $c326k // 6 Replacement power supplies, storage components, modular hardware, and a few bits from structural, internal, and superifical cybercomponent kits, used for repairing severe damage. |