Alpha State

This game system, and the setting in which it takes place, are both in active development. Everything on this site is subject to change. Please hard refresh pages when you visit to ensure you're viewing the latest versions.

N.6 - Quick References

This is just a collection of tables and simplified versions of the rules. Narrators and players alike can use this during play. Ideally this should help things during gameplay, far better than scrolling through pages looking for specific tables. Especially in the absence of anything like a GM Screen.

Running Scenes

Scene Prep
  1. All characters with less than their maximum each regain 1 Resolve.
  2. Any character who needs to arrive (meaning they aren't already with the crew, or you're not sure what they were doing before the scene) might roll a Prior Events Montage.
  3. Each character in RMI gains 1 Apathy; each character in AVI or VRI gains 1 Dissonance.
Scene Proper
  1. Run the Scene as appropriate.
Scene Cleanup
  1. Each character who is dying or shutting down rolls a Death Measure.
This page was designed to last.